LEGION Simulator Help

Tracking Entities

During a playback or a recording, you can select specific Entities to track within the simulation. This can be useful for checking that Entities are behaving as expected or intended. Displaying Entity Trails makes them even more distinctive. You can set the length (and information conveyed by) of Entity Trails in Tools > Options (see Setting the length of Entity Trails). The number of tracked Entities at any point is displayed in the Output Bar.

To select Entities to track:

  1. Click or select Playback > Play.
  2. When Entities that you want to track enter the simulation, click or select Playback > Pause.
  3. Select Entities by holding down the <Ctrl> key and dragging the cursor around them. You may need to pan or zoom within the display to isolate certain Entities.

    Each selected Entity is now marked by yellow cross-hairs (to de-select Entities, hold down the <Shift> key and draw around them to remove their cross hairs). The number of tracked Entities is also displayed in the Output Bar.

    • If you also want to display the ‘trails’ of the Entities you are tracking, click or select Display > Tracked Entity Trails. This displays a red trail behind each of the Entities, which makes their pattern of progress easier to follow. If you want to change the length of Entity trails, see Setting the length of Entity Trails.
  4. Repeat step 3 for any other Entities you want to track.
  5. Click or select Playback > Play to continue with the simulation.

Tracked Entities counted

When tracking Entities in a simulation, the number of Entities being actively tracked is displayed on the Output Bar.

To track Entities by filter:

  1. 1. Click the 'Track Entities by Filter' icon.
  2. Create a filter as described in Entering advanced filters .
  3. Click OK.

    The software will automatically track any Entities captured by your filters.

  4. If you want to exclude Entities captured by your filter, check the box labelled 'Stop tracking entities which satisfy this filter'.